persona (social links πŸ”—)

so there’s this game series called ‘persona’ by ATLUS, in which the friendship and dialogue with others you engage in materially affect the player’s story and statistics.

i thought of the real life implications of this, especially as an adult bound by the laws of spacetime and the opinions of custom.Β  especially when it comes to hooking up with others.

I felt like Siddhartha meeting Kamala for the first time.Β  The tree that grows hearts.Β  But she could never say that I did not love her.

24/7 internet, time zones don’t really matter here anymore.Β  Only sensory deprivation chambers…

 

My dear, I’d die happy to just lay here with you in this room chilled by the AC and rose wine.Β  To survive the night and feel your blood’s heat.Β  One can be a cold number in the dead of winter, when that boiler that costs 25000$ to replace finally dies.Β  The more I see you, the more time flies…

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2 thoughts on “persona (social links πŸ”—)”

    1. well, i partially mean the fact that people live apart from each other and interact based on proximity (space), needs and desires (i.e. one becomes famished and must eat within a set timeframe, also partially affected by proximity to resources available within certain hours ο½‰ο½Žγ€€ο½ƒο½…ο½’ο½”ο½ο½‰ο½Žγ€€ο½“ο½ο½ο½ƒο½…ο½“)

      I wonder what occurred to you before, if you don’t mind sharing. 😊

      Like

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